Showing posts with label lists. Show all posts
Showing posts with label lists. Show all posts

Sunday, June 14, 2026

What's So Great About the Great Books

I like reading books, and I like writing about reading books, and I like writing about reading books that write about reading books!

I just finished "What's So Great About the Great Books?", the latest book and first non-fiction book from Naomi Kanakia. It's a great, thoughtful, gently persuasive case for the seemingly-daunting task of reading through "the classics", the received-wisdom (but surprisingly amorphous) list of the greatest books ever written. She roams around a bit, looking at the contents of the books themselves but also directly addressing the many reasons why people may be reluctant to embark on such a time-consuming project.

 

 

For the last few years I've followed along with this project through her blog Woman Of Letters, which launched as a Substack in part to promote this book's project, and since then has also become a place to read intriguing short fiction (as well as some really fun and occasionally catty inside-baseball glimpses of the literary fiction world). Some topics from this book have been previously discussed on there, such as the importance of taste and the value in reading authors from diverse eras as well as diverse cultures. I liked how everything came together in this volume, each chapter is nicely focused but the book as a whole coheres and can easily refer back to previous points.

While this isn't exactly a memoir, it does draw on a lot of autobiographical material, both the overall course of her life and specific meaningful moments within it. This doesn't feel at all gratuitous: the book aims to show how reading the Great Books can change your life, and shows that in a concrete way. She also shows how her own understanding of the Great Books has changed: when she started reading them, she was an aspiring science-fiction author, and assumed that all writers and publishers were immersed in the Great Books. Only many years later did she realize that most writers have not seriously studied these books, either in school or outside of it, and that today that classics have only marginal influence inside academia.

I like how Naomi keeps restating the premise of the book - she uses different language at different points, but the overall thrust is that reading the Great Books is a good use of your time, because it will help develop your sense of taste. It does this by exposing you to very well-written literature, and literature from cultures unlike our own, so being exposed to this greatness helps you recognize greatness. Having this taste won't directly transform your life: it won't make you more employable or popular, but it can improve the quality of your life and make you more thoughtful. In her own experience, she can't say "Reading X helped me do Y", but the overall experience of reading Proust was profound, and reading about the struggles of characters in eighteenth-century novels gives language for us to describe our own situations.

The book spends a lot of time considering the intersection of politics and the Great Books. Historically, the Great Books as a concept started as a middle-class American invention in the post-WW2 era. This was a time when the elite institutions like Harvard stopped requiring Latin and Greek, so there was a desire to still share those ancient stories to a larger audience. Academics thought that people reading these great books would help make the populace more educated, thoughtful, better citizens. Encyclopedia Britannica sent its salesmen door-to-door selling subscriptions to the Great Books; their direct goal was profit, and the vision they sold was that people would be able to raise their social and cultural capital by learning to speak about these great books. Interestingly, this was especially effective in many African-American homes, and you can still see a lot of Great Books on the bookshelves of older black peoples' homes.  In a survey Encyclopedia Britannica commissioned to study who was buying the books, they found that they tended to be weird, loner nerds, who loved books but felt awkward in high society, and saw the books as a potential gateway to entering that world.

Today, interest in the Great Books in America tends to be aligned with Christian, traditional, conservative groups. The classics tend to be either ignored or viewed with suspicion by progressive or liberal readers, which includes most of secular academia and the publishing world. Naomi seems to be primarily writing to this latter group, and many chapters consider the objections people might have. Are these books racist? Do they harm society? Can reading them trigger you and cause psychological damage? She takes these concerns seriously, looking at the reasons they are raised and what valid arguments could be made, but continually concludes that the benefits outweigh the risks. In some cases, these books are great because they swim in murky and uncomfortable waters. Or we can learn to see the beauty of their art and not be distracted by the author's prejudices.

I have to say that I think I personally lean more towards the perspective of Naomi's wife, who questions the company that these books keep. I mentally sort art as inferior to politics: beauty is wonderful, but survival is more important than beauty. That said, What's Go Great About the Great Books? comes at politics-and-art from a slightly different angle. I'm used to arguments about, say, whether we should praise and study works like "Triumph of the Will" or "Birth of a Nation" that are impressive artistic achievements with horrendous messages. Naomi, though, sees art as inherently individualistic. Experiencing a work of art doesn't mechanically move you in a given direction. If it moves you at all, the effect will depend on your own private history, culture, community, prior beliefs, concerns in life, and so on. As one example, Anna Karenina is beloved by many people who identify as leftist, even though the novel is explicitly about traditional morality. Reading Anna Karenina won't mechanically transform you into a traditional moralist.

Or to directly quote from the book: 

To reduce the Great Books to politics is to make a fundamental mistake about the nature of reading. A book does not make us do or think anything. In reading the book, we might alter our own beliefs, but we changed ourselves - the book does not change us. So, to say certain books are bad is to, as its core, make an assumption about free will: to assume that books can act mechanically on human beings, such that human beings are helpless to judge or resist them. But if human beings can determine their own beliefs, then books cannot be pernicious; they can only be better or worse tools for achieving whatever purpose the reader intends for them.

Then a footnote adds:

An exception to this statement is books that lie. These are books that make arguments that are easily disproven, using either surface-level logic or empirically attained evidence.

Reading that, my mind immediately goes to books that have had a pernicious effect on civilization: the Turner Diaries, the Malleus Malleficarum, the Protocols of the Elders of Zion. The latter two books definitely lie, the former is a novel. What does it mean for a novel to "lie"? And does it matter that most people believed the lies? To be fair, I don't think any of these books or books like them are part of the Great Books canon, but still, I think there's a gap between our ideal vision of a noble reader thoughtfully and sensitively communing with a work of literature, and the actual measured impacts that some books have caused in generating murders.

Naomi says that books with "perfect politics" can't be Great Books, because they're too flat, missing the complexity and contradiction that reflect real life and are present in great literature. Emile Zola has complicated politics, Upton Sinclair has perfect politics, but The Jungle isn't a good book, because its protagonists are too perfect. I agree that complexity is essential for greatness, but I also think that you can have good complexity or bad complexity. George Saunders might be my Platonic ideal of good complexity - his characters are messy and flawed, but there's a keen moral voice at work in his work. You can still wrestle with a hard problem and its rough edges while always being within a bounded moral area. Would Saunders' stories be better if they earnestly espoused racism or homophobia? They'd be more "complex" but worse.

I'm reminded of recent discourse on and about Bluesky - there's a recurring charge that it's an "echo chamber". Which is kind of funny, because there's nonstop heated argument and debate on there. But on Bluesky it's mostly leftists arguing with liberals. Would the discourse be elevated if the Bronze Age Pervert and Matt Walsh and Curtis Yarvin were a key part of the discourse? I think not - it would be more "complex", but wouldn't elevate worthy ideas above their current exercise. As in the Brain-Dead Megaphone and Nexus, adding more information does not always and mechanically bring us closer to goodness or truth. It has to be good, true information to begin with.

But again, I think all this is somewhat orthogonal to Naomi's thesis. We aren't talking about the Turner Diaries, we're talking about Huckleberry Finn and Aristotle and Nietzsche. These are specifically great books, written by people who died a long time ago and were writing to and about a world that no longer exists. There are good things we can get out of those books, and we shouldn't let our present concerns prevent us from their goodness.

Shifting topics a bit: Kant comes up several times during this book. I haven't read him, but I really like the idea presented here that we can know an object or truth through intuition, not through reason. Logic and reason let us communicate ideas, but those ideas only exist within our minds; actual objects do exist, but we cannot discover them through reason. But art can be a way for us to directly experience and understand those things which cannot be explained. This reminds me a little bit of Kierkegaard, who I have read and enjoyed, and similarly draws a strong boundary between logic and faith: faith isn't necessarily less valuable or important than logic, but exists independently of it.

The appendix to the book includes the list of Great Books that Naomi has been following. As she explains, while plenty of people are eager to extol the virtues of The Great Books, they tend to be very cagey about exactly what books are on or off the list. A handful are indisputable (no list would omit The Odyssey or Shakespeare), but when you start deciding who is in or out you'll inevitably get drawn into arguments. So it's mostly coincidental that this is the specific list she's followed.

Anyways, I like lists too! Just for fun, I noted below which of these Great Books I've read. Ones I mark with a * are cases where I've read only part of a book (typically a collection of poems or essays). Like Naomi, I count books that I know I've read even when I don't remember them well. I think I read The Mayor of Casterbridge for English class in either my junior or senior year of high school, but I couldn't tell you anything about it today.

I read a lot of these books in high school or in college: I was an English Literature major, so many were very relevant! I more clearly remember the ones I've read since then as an adult. I am not counting plays that I've seen but not read, and obviously not adaptations like movies. 

Anyways, I have read: 

The Epic of Gilgamesh by Anonymous

The Iliad by Homer

The Odyssey by Homer

Oedipus Rex by Sophocles

Antigone by Sophocles

The Histories by Herodotus

Lysistrata by Aristophanes

The Birds by Aristophanes

Protagorus by Plato

Phaedo by Plato

The Aeneid by Virgil

* The Divine Comedy by Dante Aligheri

The Canterbury Tales by Geoffrey Chaucer

The Prince by Machiavelli

The Merchant of Venice by Shakespeare

Romeo and Juliet by Shakespeare

Henry IV, Part 1 by Shakespeare

Henry IV, Part 2 by Shakespeare

Hamlet by Shakespeare

King Lear by Shakespeare

Macbeth by Shakespeare

Othello by Shakespeare

The Tempest by Shakespeare

* Selected Sonnets by Shakespeare

* Selected Works by John Donne

Discourse on Method by Descartes

Paradise Lost by Milton

* Pilgrim's Progress by John Bunyan

* Second Treatise of Government by John Locke

Gulliver's Travels by Jonathan Swift

* Basic Documents in American History by Thomas Jefferson and others

The Federalist Papers by Alexander Hamilton, James Madison and John Jay

Kubla Khan by Coleridge

Pride and Prejudice by Austen

* Nature by Emerson

* Selected Essays by Emerson

The Scarlet Letter by Hawthorne

* Selected Tales by Hawthorne

* On Liberty by John Stuart Mill

* Short Stories and Other Works by Edgar Allen Poe

Jane Eyre by Charlotte Bronte

Wuthering Heights by Emily Bronte

Walden by Thoreau

Civil Disobedience by Thoreau

The Communist Manifesto by Marx and Engels

Moby-Dick by Melville

Bartleby the Scrivener by Melville

* Selected Poems by Whitman

Madame Bovary by Flaubert

Crime and Punishment by Dostoevsky

* Collected Poems by Emily Dickinson

Huckleberry Finn by Twain

The Mayor of Casterbridge by Thomas Hardy

Ulysses by James Joyce

The Trial by Kafka

The Castle by Kafka

Brave New World by Huxley

The Sound and the Fury by Faulkner

* Short Stories by Hemingway

Labyrinths by Borges

Dreamtigers by Borges

Pale Fire by Nabokov

Animal Farm by Orwell

Nineteen Eighty-Four by Orwell

* Collected Poems by Auden

The Plague by Camus

The Stranger by Camus

One Hundred Years of Solitude by Marquez

 

Looking through this list, the biggest surprise for me is my lack of Dickens - he has a lot of books on this list, I've read some of his work but nothing on the list. The list and Naomi's recommendation also reminds me that I want to read more of the great Russian novelists - Crime and Punishment was an incredible book, and A Swim in a Pond in the Rain exposed me to a lot of great short stories from Russians. I'm pretty sparse on poetry and drama, and feel fine about that; most poetry leaves me cold, and I'd usually prefer to see a staged performance of a play than read the text.

What's So Great About the Great Books? was a treat. I wasn't sure exactly what to expect when I picked it up, and I'm still not sure how best to describe it (a manifesto? an essay? a memoir?), but I know I enjoyed it. I've been a lifelong reader, but definitely an aimless one, veering between authors and subjects based largely on whims. I admire the dedication and earnestness in pursuing such a daunting life-long project to read through all these Great Books. As Naomi says, not everyone will, can or should follow this path: some people are too busy curing HIV to read Proust. But for those of us with the leisure time and attention spans to read, we can get a lot from these old, great books.

Wednesday, January 17, 2024

The Best DLC

Inspired by an off-handed text exchange with my brother, I got to thinking: what are my favorite DLCs? It seems like the sort of thing I'd make a list of, but it doesn't look like I have yet, so I thought I'd do it now!

 

 

Ground rules:

  1. "DLC" means any game that originally required the base game in order to play. I'm including Expansions in this list as well.
  2. The DLC has to unlock some meaningful content, such as additional story, levels, maps, mechanics, etc.
  3. While this is obviously very subjective, I'm trying to rank this in order of how much the DLC adds to my enjoyment of the base game. But if I didn't like the base game very much, there's only so much a DLC can do to improve it.
  4. Obviously, this only includes DLC that I've played and clearly remember. 
  5. This does include expansions that are now always sold with the base game (like Neverwinter Nights), so long as they were originally sold separately.

This list excludes:

  1. Free DLC, like Shadows of Hong Kong or Mass Effect 3: Enhanced Ending.
  2. Free updates, like "Game of the Year" / "Ultimate" editions, even if they add content.
  3. Episodic content.
  4. MMO expansions.
  5. DLC that just adds cosmetics.
  6. Boosts: free money, gear, etc.
  7. Mods, like "Fall from Heaven 2".
  8. Spin-offs or sequels.
  9. I've excluded most Paradox DLC, because honestly I have a hard time keeping track of what expansions add what content. They do make good DLC, though!
     

 Without further ado, here are my all-time favorite DLCs, ranked:

  1. Citadel
  2. Beyond the Sword 
  3. Mask of the Betrayer
  4. Trespasser
  5. Throne of Bhaal
  6. Fantastic Worlds
  7. Tales of the Sword Coast
  8. Awakening
  9. Mark of the Assassin
  10. Conflicts in Civilization
  11. Blood and Wine 
  12. Dawnguard
  13. Shivering Isles 
  14. Warlords
  15. In Nomine
  16. Burial at Sea
  17. Old World Blues
  18. Witch Hunt 
  19. Hordes of the Underdark
  20. The Descent
  21. Warden's Keep
  22. Forge of Virtue
  23. Tribunal
  24. Hearts of Stone
  25. Jaws of Hakkon 
  26. Omega
  27. Leliana's Song 
  28. Legacy
  29. Dragonborn 
  30. Shadows of Undrentide 
  31. The Silver Seed
  32. Stone Prisoner
  33. Golems of Amgarrak
  34. Bloodmoon
  35. Opposing Force
  36. Return to Ostagar
  37. Nights of the Nine
  I'm pretty sure I'm forgetting some (particularly non-RPG ones), I may add to this list if I remember more!

Monday, February 03, 2020

My Favorite RPGs of the 2010s

So I've been playing Pathfinder: Kingmaker, and liking it more and more the further along I get. I've started mentally sorting it - "Definitely better than Pillars of Eternity. Is it better than Shadowrun: Hong Kong, though? How would you even compare a massive, crunchy, 100+ hours FRPG with a svelte, modern, streamlined 20-hour cyberpunk RPG?" And it occurred to me that, hey, maybe I should just go ahead and rank ALL THE RPGs!

More specifically, this is a belated list of my favorite RPGs of the 2010s. I came up with this list by reviewing all my blog posts with the "rpg" tag, published between January 1 2010 and December 31 2019. Some of them are arguably not RPGs, but I don't feel like re-tagging my post history. Items in [brackets] were released prior to 2010 but first played by me in this decade. (I have also bracketed Remastered/Enhanced versions of games I played in previous decades.) Items with stars* are games that I wrote one or more blog post about but never finished. And, I'm not listing games that I played but never blogged about, including the first two Witcher games. In most cases I included DLCs and remasters with the original games, except I have split out the various Neverwinter Nights expansions into separate entries.

This is a straightforward "What I enjoyed the most" list, as opposed to the more forceful and controversial "best" or "most influential" lists. As with previous lists of this type, I'm basing this on my current feelings in 2020, and not how much I loved a game at the time that I played it.

Without further ado, here are My Favorite RPGs of the 2010s!
  1. Dragon Age: Inquisition
  2. Fallout: New Vegas
  3. Divinity: Original Sin 2
  4. Shadowrun: Dragonfall
  5. The Witcher 3
  6. Sil
  7. [Vampire: The Masquerade: Bloodlines
  8. [Neverwinter Nights 2: Mask of the Betrayer]
  9. Siege of Dragonspear
  10. Shadowrun: Hong Kong 
  11. Mass Effect 3
  12. Sunless Skies
  13. [Fallen London]
  14. Dragon Age 2
  15. South Park: The Stick of Truth
  16. [Baldur's Gate: Enhanced Edition]
  17. Dex
  18. Lord of the Rings Online
  19. [Neverwinter Nights 2]
  20. [Planescape: Torment: Enhanced Edition]
  21. The Elder Scrolls V: Skyrim
  22. Torment: Tides of Numenara
  23. Pillars of Eternity
  24. [Neverwinter Nights: Hordes of the Underdark]
  25. Wasteland 2*
  26. Shadowrun Returns (Dead Man's Switch)
  27. Mass Effect Andromeda
  28. [Fallout 3]
  29. Divinity: Original Sin*
  30. [BioShock]
  31. [Neverwinter Nights: Shadows of Undrentide]
  32.  Deus Ex: Human Revolution
  33.  BioShock 2
  34.  Star Wars: The Old Republic
  35.  [Neverwinter Nights]

I do like RPGs a lot! Even the games near the bottom gave me a lot of pleasure. For example, I still have very fond memories of the Imperial Agent storyline in SWTOR; in that case, my memories of grind diminish it somewhat, but I still have no regrets about playing it.

I'm still in progress on Pathfinder: Kingmaker, obviously, but at the moment I think I would slot it at #5, between Dragonfall and The Witcher 3. Yes, I'm liking it that much!

Saturday, December 29, 2018

The Queue

Due to the largesse of my brother (thanks, Andrew!), I have received three brand-spankin'-new games. In addition to being fun new things for me to play, these also push me above a milestone: I now own over 100 games on Steam. (A not-insignificant number of which hail from the same dedicated gift-giver.)


People who play a lot of games often bemoan the state of their queue: the number of unplayed games they have accumulated, potentially forming a source of dread rather than joy. Those of who grew up in an era when games invariably cost $50 apiece are predisposed to reckless acquisition when the notorious Steam Sales offer a panoply of desirable games for single-digit prices.

That said, in recent years I've attempted to tamp back on the habit somewhat: putting off buying new games until I've finished ones I want to play, periodically reviewing my queue of unplayed games, and, perhaps most crucially, avoiding my favorite genre, epic role-playing games that can demand hundreds of hours to complete. "In the time it would take me to complete Dragon Star XIV: The Endarkening, I could complete ten non-RPG games!" I whisper quietly to myself as a single tear rolls down my cheek.

Anyways: For no particular reason other than this snazzy new Steam badge, here is the current state of my Steam queue at the end of 2018, after 12 years on the platform.

Games I Have Completed

Baldur's Gate: Enhanced Edition
Doki Doki Literature Club
Pillars of Eternity
80 Days
2064: Read Only Memories*
Analogue: A Hate Story
Baldur's Gate: Siege of Dragonspear
Baldur's Gate II: Enhanced Edition
BioShock Infinite [incl. various DLC]
Cibele
Cultist Simulator
Dex
Dragon Age: Origins - Ultimate Edition
Dreamfall Chapters
Europa Universalis III
Fallout 3 - Game of the Year Edition
Fallout: New Vegas**
Half-Life 2**
Hate Plus
Her Story
Highway Blossoms
Ladykiller in a Bind
Life is Strange: Before the Storm
Life is Strange
Mass Effect
Middle-earth: Shadow of Mordor
MURDERED: SOUL SUSPECT
Oxenfree
Portal
Princess Remedy in a World of Hurt
Psychonauts
Remember Me
Rise of the Tomb Raider
Sam & Max 104: Abe Lincoln Must Die!
Shadowrun: Dragonfall - Director's Cut
Shadowrun: Hong Kong - Extended Edition
Shadowrun Returns
Sid Meier's Civilization: Beyond Earth
Sid Meier's Civilization IV**
Sid Meier's Civilization V
South Park: The Stick of Truth
Sunless Sea
The Awesome Adventures of Captain Spirit
The Binding of Isaac
The Cat Lady
The Elder Scrolls V: Skyrim
The Longest Journey
The Red Strings Club
The Witcher 3: Wild Hunt**
Torment: Tides of Numenara
Transistor
Vampire: The Masquerade - Bloodlines
Vampyr

Games I Have Started And Expect To Complete

The Lord of the Rings Online

Games I Have Started And May Not Complete

Superbrothers: Sword & Sworcery EP
Amnesia: The Dark Descent
Braid
Dishonored 2
Divinity: Original Sin
Jagged Alliance 2 Gold [I think this is my oldest unfinished game, at about 11 years since my last attempt.]
LIMBO
Lone Survivor: The Director's Cut
Mirror's Edge
On the Rain-Slick Precipice of Darkness, Episode One
Saints Row 2
Sorcery! Parts 1 & 2
The Witcher 2: Assassins of Kings
The Witcher: Enhanced Edition
Wasteland 2: Director's Cut

Games I Have Not Started But Plan To

Dreamfall: The Longest Journey
FTL: Faster Than Light
Hellblade: Senua's Sacrifice
Night in the Woods
Planescape: Torment: Enhanced Edition***
Pyre
The Next BIG Thing
VA-11 Hall-A: Cyberpunk Bartender Action

Games I Have Not Started And Do Not Plan To

Bully: Scholarship Edition
Disciples II: Gallean's Return
Disciples II: Rise of the Elves
Divinity II: The Dragon Knight Saga
Divinity II: Developer's Cut
Fallout***
Left 4 Dead 2****
On the Rain-Slick Precipice of Darkness, Episode Two
Super Meat Boy
Team Fortress 2
Wasteland 1 - The Original Classic

*: Played the original release version, no plans to replay the expanded version.
**: Includes various DLC, which I think may contribute towards the 100 total? I have played most of the DLC for these games.
***: I finished a pre-Steam version of this, but have not played since purchasing here.
****: Why do I own this???

I'll try and clean up this list and maybe add a bunch more links later. Looking this over, a few random thoughts:

I may be overly optimistic on the games I intend to play. Then again, looking over that section, each individual item in it should be pretty reasonable.

This probably goes without saying, but there are a couple of games that I've completed which I enjoy less than games I haven't. I hate-played through much of Shadow of Mordor; on the other hand, I was very gripped by Divinity: Original Sin and Wasteland 2 before I got derailed in my playthroughs (by life in the former case, by a game-breaking bug in the latter). Likewise, I'm genuinely interested by several of the games I don't plan to start. It's just a brutally honest self-assessment of what I'm likely to accomplish.

Indie games seem overrepresented in the "started but will not finish" section. I generally enjoyed these games a lot, but when I reach a platforming puzzle or 2D fight that's overly difficult for me, I tend to put them aside, move on to other things, and never come back.

On the whole, I'm pretty happy with the breakdown. I've completed more games than not. And for all my earlier bellyaching about long RPGs, that genre is very well represented in the "finished" column.

Edit: I only have a couple of multiplayer games on here, which are hard to fit into these categories. Or would be, if I actually played them at all! I've moved LOTRO to the "Games I Have Started And Expect To Complete" category. I haven't posted about it lately, but I'm currently at Edoras, with a level in the high 70s, and am vaguely thinking I'll eventually make it to the endgame. In the action-multiplayer category, I have some hours logged in both Team Fortress 2 and Left 4 Dead 2, but upon further reflection this was probably just to get their trading cards, I don't remember actually playing any matches, so I've moved them to "Do Not Plan To Play".

Saturday, September 08, 2018

Superserious

One of the best, most unexpected gifts this year has been the podcast R U Talkin' R.E.M. RE: Me?, a sort of sequel to the hilarious U Talkin' U2 To Me? Scott and Scott had briefly floated the idea of an R.E.M. 'cast in a late episode of the earlier U2 series, and I had quickly seized on it as a fantastic idea, but as the years passed I assumed that it would never come to fruition. But lo and behold, they did it, dropping a fantastic series of eps in their comprehensive and encyclopedic compendium of all things R.E.M.


The new 'cast has the same general format at the old one: most episodes include a full walkthrough of a single album, with the two hosts discussing their opinions of and thoughts about each song, but mostly talking about inane and hilarious unrelated topics. The overall feel of the two series ended up being quite different, though. The U2 cast was bonkers, the hosts frequently got really punchy, and it usually devolved into a delightfully silly mess. The R.E.M. cast felt more like a hang-out show: there was more nostalgia, insights into the hosts' lives and dreams, and a strong sense of warmth and rapport. Both shows are great, but I think the R.E.M. tone is what I needed more now in 2018.

The background for the shows are also rather different. Scott and Scott were united in their love of U2, and while they definitely diverged on details, they shared the same context for almost everything: the historical tours, the media events, the reaction to each new record. The R.E.M. cast was a bit closer to the original Analyze Phish, with Scott often in the role of resident skeptic while Scott tries to express his love for the material. Unlike with Phish, Scott actually had a strong connection to early R.E.M., which I think makes Scott's job both easier and harder than Harris's. There's a bit of an "in" since there's already affection there, but Scott has also gone through that "I knew them BEFORE they were cool" phase that leads him to feel like he's already considered their later work and written it off. That said, he gamely devotes himself to the project, often listening to albums for the first time, and finds gems along the way. At the start of this cast, I never would have predicted that Scott would enjoy Reveal but not Document. That still blows my mind. Even when he dislikes things, Scott puts in the work, analyzing what isn't working for him and whether it could be fixed. You hear a lot about sequencing, track selection, production, mixing, and other elements that go into albums but are rarely discussed.


Of course, I'm much more in alignment with Scott, as we both have a fierce, protective love of this band and its music. Neither of us were early adopters: Scott started listening around the time of Eponymous, while I started around New Adventures. We both stuck with the band into their final years and found a lot to love in their later records. This podcast was delayed for so long in large part because Scott was afraid that Scott would make fun of R.E.M. and hurt his feelings. And... well, that happens, especially near the end. The last couple of episodes were actively painful for me, as Scott picks up an incredibly annoying habit of mock-singing along to tracks that he dislikes. It drives me nuts when people do that in real life, and was one of the least pleasant things I've listened to on a podcast. Er, I mean to say, it's EFFING RUDE! I started to wonder if Scott had deliberately been on good behavior for most of the show to keep Scott from bailing, and finally felt free to loosen up and let his disdain flow once it was all in the can. But, I think the overall dynamic still helps the show, as I can cheer on Scott's defense of these songs even as I sympathetically cringe at the hurt in his voice.

As with the previous cast, they occasionally devote an episode to a non-album topic, and also often invite on guest stars to share their own love of and journey with R.E.M.. There are some real gems here. David Wain in particular stands out: he played in an R.E.M. cover band as a young'un, and it's thrilling to hear those ancient recordings. I was a bit surprised to find that the guest I most identified with was Haley Joel Osment. He and I actually started listening to the band at almost exactly the same time, although I was (er, am) nearly a decade older. For both of us, going back to the IRS records was like archaeology. It's honestly fascinating to see someone who has favorite tracks from Monster, but of course, that makes perfect sense. One idea the show returns to over and over again is how music is intensely personal and fundamentally biographical. Everyone's favorite songs will be the ones they heard at formative times in their lives, and you can't (and shouldn't!) argue with their love.

Oh, and the Todd Glass episode is every bit as amazing as you would hope. If you only listen to one ep, listen to that one.



The show wrapped this week, at least for the time being. As with the U2 cast, they may reunite for one-off episodes in the future if anything new happens. Given that R.E.M. broke up seven years ago, it's less likely there will be news there... but I noticed that just this week an enormous never-before-released selection of their performances will come out from the BBC, so who knows? We should also be getting at least one episode with their Christmas songs. For now, though, Scott and Scott closed with lists of their favorite R.E.M. entries. There are few things I enjoy more than ranking R.E.M., so I'll gladly take this excuse to play along.

Albums
  1. Green
  2. Automatic for the People
  3. Murmur
  4. Up
  5. Lifes Rich Pageant
  6. Accelerate
  7. Document 
  8. New Adventures in Hi-Fi
  9. Collapse Into Now
  10. Reveal
  11. Fables of the Reconstruction
  12. Out of Time
  13. Monster
  14. Reckoning
  15. Around the Sun
I know, I know, it's heresy to have Reckoning so low. In the past I've placed it above Monster. For me, personally, the songs on Reckoning are so forgettable: there isn't anything I especially dislike about the album, but nothing on it (except for Harborcoat, I suppose) motivates me to listen to it. By contrast, Monster has a bunch of songs I actively dislike, but also several that I actively enjoy listening to. Overall, I think this time my ranking was more influenced by how many great songs I can identify on each album as opposed to the average quality of songs. That especially helped Up, LRP, and NAiHF, and hurt Fables and Reckoning.

I didn't include Chronic Town (it's an EP) or Dead Letter Office (it's a B-side collection).

Next up, favorite tracks. I really like the idea Scott and Scott had to make separate Top Ten lists for each of three major eras of music from the band, partly because that's an interesting way to think of it, but mostly because that lets me choose 30 tracks instead of just 10.

I.R.S. Era
  1. Perfect Circle
  2. Swan Swan H
  3. It's The End Of The World As We Know It (And I Feel Fine)
  4. Flowers of Guatemala
  5. Feeling Gravity's Pull 
  6. Oddfellows Local 151
  7. I Believe
  8. Old Man Kensey
  9. King of Birds
  10. Shaking Through
Fame
  1. World Leader Pretend
  2. I Remember California
  3. Find The River
  4. Sweetness Follows 
  5. Leave
  6. Revolution
  7. Orange Crush
  8. Low Desert
  9. You Are The Everything
  10. First We Take Manhattan
Dusk
  1. Sing for the Submarine
  2. Hope
  3. Accelerate
  4. Houston
  5. Discoverer
  6. Saturn Return 
  7. Walk Unafraid
  8. Blue
  9. Alligator_Aviator_Autopilot_Antimatter
  10. Chorus and the Ring

Their division makes the most sense: it's mathematically clean, with 5 albums for each era, and built around major milestones, of record labels and band members. But, personally, I'd be tempted to move Document into the middle portion and New Adventures to the final, as I think that's more sonically cohesive: Document has the big and well-produced anthemic sound that defines their early Warner records, while New Adventures kicks off their period of artsy experimentation and electronic instrumentation that dominates their later years.

Total Career
  1. World Leader Pretend
  2. I Remember California
  3. Perfect Circle
  4. Swan Swan H
  5. Sing for the Submarine
  6. Find the River
  7. Hope
  8. It's The End Of The World As We Know It (And I Feel Fine)
  9. Accelerate
  10. Houston

While the middle era contains my overall-favorite songs, I had the hardest time whittling the final era down to 10. There are a lot more songs on Up that barely missed making the list, and could easily be defended for top 10 overall.

Finally, a couple of lists of my own:

Least Favorite / Most Overrated (controversial!!)
  1. Country Feedback
  2. Wendell Gee
  3. Mr. Richards
  4. Shiny Happy People
  5. Binky the Doormat (great title, though!)
  6. Star Me Kitten
  7. Tongue
  8. Hairshirt
  9. The Worst Joke Ever
  10. [Insert your favorite song here]
I'm not including instrumentals, B-Sides, novelties or covers in the above list.

Favorite Music Videos
  1. Imitation of Life
  2. Talk About The Passion
  3. Turn You Inside-Out
  4. Losing My Religion
  5. Bad Day
  6. Lotus
  7. E-Bow the Letter
  8. Blue
  9. Finest Worksong
  10. Drive (starring Adam Scott!)

For funsies, I took a shot at sequencing (!) my top 30 tracks into a Spotify playlist, clocking in at a grand total of 2 hours 5 minutes. Here it is! (Note: Spotify doesn't have First We Take Manhattan, so I substituted my #11, Monty Got A Raw Deal. Seems apt. Also, I'd trim the outro to Shaking Through if I could, but it sounds fine as-is IMO.)



And here's the same (almost) playlist on YouTube:




I don't  have as much experience with resequencing as Scott or Scott, so this was a fun challenge. I front-loaded the higher-energy and more upbeat songs at the start, which isn't all that representative of this playlist but feels like a good way to begin (in the begin). It quiets down before gradually segueing into the dark, weird, ominous songs that I most love. There are a lot of those, so I broke them up into a couple of sections, interrupted by some more optimistic tracks. "Hope" starts the transition into the end, leading into a series of especially pretty and reflective songs that close out the playlist.

I'm sad to see this podcast come to an end. Not as sad as I was to see R.E.M. break up, but still. I'm glad that there will still be a few episodes to look forward to, and even more glad that I can pull out these albums and listen to them whenever I want. They are still growing on me after more than twenty years, and going on this journey with Scott and Scott helped me find even more new ways to love them.

Edit: For no particular reason other than me having some free time on my hands, here's how my favorite 30 songs are distributed across their 15 albums.
Murmur: 2
Reckoning: 0
Fables of the Reconstruction: 2
Lifes Rich Pageant: 3
Document: 3
Green: 4
Out of Time: 0
Automatic for the People: 2
Monster: 0
New Adventures in Hi-Fi: 2
Up: 2
Reveal: 2
Around the Sun: 0
Accelerate: 3
Collapse Into Now: 3
Non-album tracks: 2

Tuesday, June 27, 2017

Top 100 games of all time

One of my favorite YouTubers, Cannot Be Tamed, recently started doing a countdown of her top 100 games. I thought that sounded fun, so here's my own list!

  1. Fall from Heaven II
  2. Baldur's Gate II
  3. Life Is Strange
  4. Civilization IV 
  5. Dragon Age Inquisition
  6. Sid Meier's Pirates!
  7. Dragon Age Origins
  8. Portal 2
  9. The Walking Dead Season 1
  10. Planescape: Torment
  11. Ultima VI
  12. Grim Fandango
  13. Fallout New Vegas 
  14. Civilization II 
  15. Deus Ex
  16. Digital: A Love Story 
  17. Mario Kart 64
  18. Fallen London
  19. Maniac Mansion
  20. Portal
  21. Oregon Trail
  22. System Shock 2
  23. Hero's Quest (Quest for Glory 1)
  24. Mask of the Betrayer
  25. Red Dead Redemption
  26. Ultima VII
  27. Quest for Glory II: Trial by Fire 
  28. Vampire: The Masquerade: Bloodlines
  29. Chrono Trigger
  30. GTA San Andreas
  31. Shadowrun Dragonfall
  32. Mass Effect 3 
  33. Prince of Persia 
  34. Sil
  35. Katamari Damacy
  36. Rez
  37. Shadowrun Hong Kong
  38. Space Quest III
  39. The Last of Us 
  40. Rock Band
  41. Super Mario Bros III
  42. Transistor
  43. ICO
  44. Mass Effect
  45. HalfLife 2 
  46. Final Fantasy VII
  47. Baldur's Gate 
  48. Monkey Island 
  49. Dance Dance Revolution
  50. Gone Home
  51. 80 Days 
  52. Teenage Mutant Ninja Turtles: Turtles in Time
  53. Metal Gear Solid 2
  54. Shadowrun (SNES)
  55. Legend of Zelda
  56. HalfLife
  57. Day of the Tentacle
  58. Final Fantasy VI
  59. Mass Effect 2
  60. Hate Plus 
  61. Time Crisis 
  62. Dex
  63. Civilization
  64. Plague Inc.
  65. Sid Meier's Alpha Centauri
  66. Final Fantasy X-2 
  67. Europa Universalis III
  68. Neverwinter Nights II
  69. Sunless Sea
  70. The Walking Dead Season 2
  71. Final Fantasy X
  72. The Binding of Isaac 
  73. South Park: The Stick of Truth
  74. Colonization
  75. Lord of the Rings Online
  76. The Wolf Among Us 
  77. Betrayal at Krondor
  78. Number Munchers
  79. Zak McKracken and the Alien Mindbenders
  80. Analogue: A Hate Story 
  81. Teenage Mutant Ninja Turtles (NES)
  82. Castle Adventure
  83. The Elder Scrolls III: Morrowind
  84. Her Story
  85. Psychonauts
  86. The Witcher III
  87. Castles (DOS)
  88. NationStates
  89. The Simpsons Hit & Run
  90. King's Quest III
  91. Lemonade Stand
  92. Final Fantasy XII 
  93. The Elder Scrolls V: Skyrim 
  94. Star Wars: The Old Republic
  95. The Two Towers (PS2)
  96. StarTropics
  97. Spiritual Warfare
  98. Fallout 3
  99. Pillars of Eternity
  100. GTA V
Excuses and rationalizations:

My criteria for this list is simply based on how fondly I remember each game. No particular consideration is given to how influential a title was or how much I think others would like it.

Older games almost certainly do not hold up to their rankings here! I value them greatly because I first encountered them when the world was young and full of possibilities.

Conversely, since I'm evaluating these from the perspective of my feelings in 2017 and not at the time of play, some games that I greatly appreciated but have since soured on are ranked lower or missing altogether. The various Bioshock games are probably the main example here.

I didn't have any particular cutoff for eligibility, but was a bit more conservative about recently-played games. The Cat Lady and Dreamfall Chapters will probably make the list after they've had some more time to percolate.

Expansions, DLC, mods, and remakes all contribute to the base game's ranking. So, for example, Baldur's Gate includes my experiences with the vanilla game, the modded game, Tales of the Sword Coast, and BGEE. The only exception is when an expansion or mod takes the form of a standalone game that is not linked to the base game.

Each entry in a series is ranked independently of one another. Exceptions were made in cases where the entries all shared similar mechanics and story and blur together in my mind - this includes most rhythm games as well as Katamari.

This list is ranked, but just as a snapshot in time. It's really hard to compare games, particularly across genres.

All of these games are good, even #100!

I'm sure I forgot major titles. Whoops. I may or may not revise this list, but it isn't intended to be a living thing.

Tuesday, February 07, 2017

Hacking Games, Ranked

My previous post got me thinking about the long and mostly miserable track record of hacking depictions within video games. Here are all the ones I can remember, sorted from best to worst.

Criteria: It has to actually be a "game" with some mechanics, distinct from the meatspace portion of the game.

  1. Dex
  2. Shadowun Returns / Dragonfall
  3. Shadowrun Hong Kong
  4. Fallout 3 / New Vegas
  5. Shadowrun (Genesis)
  6. Deus Ex Human Revolution
  7. Shadowrun (SNES)
  8. BioShock 1 
  9. System Shock 2
  10. GTA V
  11. Mass Effect 1
  12. Mass Effect 2

Friday, September 12, 2014

All that REMains

I don't think I've written about this before, but "U Talkin' U2 To Me?" is the funniest podcast I've ever listened to. I'm not a huge connoisseur of the form, but I regularly listen to a handful like Comedy Bang Bang, The Thrilling Adventure Hour and The Bugle, and UTU22M feels like the ultimate fulfillment of the potential of the medium.

Billing itself as an "encyclopedic and comprehensive discussion of all things U2", this podcast is almost entirely devoted to Scott Auckerman and Adam Scott being completely ridiculous. They joke around, tell anecdotes about their Hollywood lifestyle, indulge in running gags, do terrible impressions, and crack me up constantly. Every once in a while they get around to discussing U2, revealing such vital information as the number of people in the band (four!) and their names (Bono, Thedge, Adam Clayton, Larry Mullins Sr.'s son). However, they've also been able to accidentally release an entire two-hour-long episode without talking about the band, so that isn't exactly a necessary component of the podcast.

Anyways, like many people I've been sad this summer since they took an extended hiatus after they finished reviewing all existing U2 albums, and was worried they wouldn't be back. I was wrong! Coming hot on the heels of U2's surprise announcement that they would be releasing their new album now and for free, Scott and Scott scrambled back into the studio to record a new ep.

I haven't been able to listen to the whole thing yet, but so far it's been filled with Great Bits. One part early on caught my interest, though. A fan wrote in and asked Scott and Scott for (of course) their ten favorite R.E.M. songs. I'm a devoted R.E.M. fan and a compulsive list-maker, so I immediately began thinking of my own.


It's a bit funny, but I realized that, even though I annually re-sort my list of favorite R.E.M. albums, I don't think I've ever done that exercise at the track level. It's very difficult! Their catalog is so vast and so strong, and it's very easy to get locked into the mindset of, "Oh, but I can't leave this song out!" Even the weakest albums have strong tracks, and one of the things I appreciate most about the band is how solid their output is; of their fifteen albums, I only skip any tracks on three of them. (If you're curious: Out of Time, Monster, and Around the Sun.)

Ultimately, I decided to assemble the list by focusing on the songs that I find myself most likely to seek out and play on their own, independent of going through a whole album. I'd have a hard time defending these songs as objectively the "best" in their repertoire; many of them resonate with me based on sentimental associations or because of my own peculiar musical tastes.

Without further ado, here we go!
  1. World Leader Pretend (Green)
  2. Perfect Circle (Murmur)
  3. I Remember California (Green)
  4. Swan Swan H (Lifes Rich Pageant)
  5. Sweetness Follows (Automatic for the People)
  6. Sing for the Submarine (Accelerate)
  7. Leave (New Adventures in Hi-Fi) *
  8. Hope (Up)
  9. The Flowers of Guatemala (Lifes Rich Pageant)
  10. Houston (Accelerate)
Some explanations/excuses:

I feel like "Leave" needs about a dozen asterisks. It's such a weird song, standing out on what's already their strangest album. I've gone through multiple phases of loving and hating it. But, it somehow gets stuck in my head, very powerfully, and I feel like it kind of anticipated my musical tastes a good decade or two in advance.

I'm pretty surprised that "Hope" made it on the list; it wasn't one of my favorite tracks from "Up" when it was first released, but for some reason it's really stuck with me. It may be worth mentioning that Hope is one of the only REM songs that I can (and do) sing.

This list is definitely slanted towards quieter, more reflective songs and weird, dark, ominous (but slow) songs. That's mostly because of where my muse lives these days. A few more rock-y songs I love include Revolution, Accelerate, Discoverer, Begin the Begin, and It's The End Of The World As We Know It.


For reference, here's Adam Scott's list, in no particular order.
  1. Life and How to Live It
  2. Half a World Away
  3. I Believe
  4. Try Not to Breathe
  5. Ages of You
  6. Find the River
  7. (Untitled)
  8. Exhuming McCarthy
  9. Hollow Man
  10. Diminished

He only had five minutes to put this together, and it's a great list, which me even more hungry for a follow-up R.E.M. podcast with the Scotts. There's some really intriguing stuff on here; I'm particularly happy to see Hollow Man and Diminished, since most people automatically discard everything that the band did after Automatic for the People. Adam's list is definitely more upbeat than mine, but hey, that's what's great about a band as solid and prolific as R.E.M.: they can cover a wide range of moods and styles, showing their excellence for a variety of occasions.

EDIT:

Okay, I couldn't help myself: here's my latest crack at sorting my favorite albums!
  1. Green
  2. Automatic for the People
  3. Murmur
  4. Document
  5. Life's Rich Pageant
  6. Accelerate
  7. Collapse into Now
  8. Fables of the Reconstruction
  9. Reveal
  10. Up
  11. New Adventures in Hi-Fi
  12. Out of Time
  13. Reckoning
  14. Monster
  15. Around the Sun
It's interesting to compare this list with the sources of my Top 10 Songs list... Document is the highest with no representation at #4, supported by an extremely deep bench. It's possible that LRP is so high because I recently selected two songs from it; the album as a whole doesn't feel as coherent to me as most of their others, but dang if it doesn't have fantastic songs. Curiously, it looks like Around the Sun was two whole spots higher in my last ranking; honestly, I think I've hardly listened to it at all in the last few years, so I may be internalizing some of the widespread criticism it receives.

My confessions: I don't think Reckoning is that great. I think Country Feedback is overrated. Reveal is very enjoyable to listen to. I wish R.E.M. hadn't broken up.

Wednesday, August 27, 2014

10 Most Influential Games

David Gaider recently posted a list of the 10 games that most strongly influenced him. I thought that sounded like fun, so I put together a list of my own!

The criteria of "influential" is a good one, which sets some different constraints from the more common and more amorphous "best" list. I tackled this many years ago, but enough time has passed that I thought it would be good to take a fresh crack at it. Gaider's original criteria is:
As someone working in the industry, and an avid gamer, what would you say are the games that influence the way you think about games today? The ones that have stuck with you, and which you hold up as the bar—either for their story, their gameplay, or their sheer fun factor—by which you measure other games you play?
Now, I don't work in the industry, and while I've fiddled around with making games (from QBASIC up through Shadowrun Returns campaigns), my output isn't nearly broad enough to be able to point to a wide array of influences. That said, I think a ton about games, and definitely have a measuring bar by which I judge new games. (Along the same lines, this list definitely skews more towards the genres I enjoy.)

Gaider's list includes only pre-2000 games; my own spills slightly past that, but due to how the question is framed, it still skews slightly older. Ranking these was hard and should be taken with a massive grain of salt.

With no further ado, here we go!


  1. Ultima VI. The first Ultima I played, it remains a highlight of open-ended storytelling. The game's total freedom was absolutely astonishing: you could instantly pop over to the other side of the world, slay the "bad guys", and lose the game; or you could wander in the wilderness, stumbling across hidden secrets and useful nicknacks; spend the day manually harvesting cotton from the fields, then spinning it into thread, weaving it into cloth, and cutting it into trousers; flirt with gypsies and rob peoples' houses. At the same time, you traveled with a tightly-knit party of old friends and new, who bantered with one another and played their own roles (Iolo strumming his lute as you lay by the campfire, eating your meal before turning in for the night). We have some wonderful games today, but I don't think any modern game has managed to recapture Britannia's breadth and depth along with the storytelling power of that game. (Not to mention it being one of the first games to actually do something interesting with the concept of racism in a fantasy setting.)
  2. Civilization. As with David Gaider, I'd hold up the fourth entry (along with Fall from Heaven 2) as the best, although 1 and 2 were probably more personally formative as they were my main introduction to turn-based strategy games. Furthermore, they were the first commercial games I ever modded, and I gained a deep appreciation for the wonderful new life that could be injected into good games when developers made core files available in easily-edited and easily-extended formats like plain text, XML and unencrypted image files. 
  3. Baldur's Gate 2. While it traded away the open world freedom of the Ultima series and the exploration element of its own predecessor, it more than made up for it with the astonishing depth of its characters and plotlines. The Viconia romance still haunts me, and the Aerie romance still cheers me; those were the first times I'd encountered this sort of player-directed romance in a game, and I have yet to find anything as compelling in a non-BioWare game. And, of course, the core systems are just fantastic, rewarding careful planning and execution of combat while also allowing for a tremendous variety in the ways you build your character and party.
  4. Planescape: Torment. Man, this game is so good on so many levels. It's probably the most literate game I've ever played, combining both an incredibly deep story and an astonishingly broad range of ways to roleplay your character. What I love most about it, though, is the way it upended my assumptions about how these sorts of games "should" work, utterly destroying fantasy RPG tropes and inverting the way I typically played these games. After being trained to always protect my PC and sacrifice my NPCs in Baldur's Gate, Planescape got me to do the opposite. I also continue to be impressed at how relentlessly dark this game allowed itself to be, without even the patina of gallows humor that I would have expected. 
  5. Hero's Quest. This was the first truly graphical game I played, and probably the one that made me first fall in love with gaming. It also introduced me to the adventure game genre and the RPG genre. Much of the referential humor went over my head at the time, but I still found plenty to chuckle at, along with some surprisingly dark sections. This game brought together exploration, combat, classes, skill advancement, economy, and many other elements that I take for granted today. The later Quest for Glory games were good as well, but also grew more linear. I used to dream about how wonderful it would be to just live in Spielberg, enjoying the beauty of Erana's Peace and the waterfalls and dryad forest and all the colorful townsfolk.
  6. System Shock 2. In my opinion, this game has the most effective sound design and the scariest villain ever created in a video game, even fifteen years later. The BioShock games crib heavily from the playbook they perfected here, but for my money, this remains the definitive reference for how to terrify players by manipulating sound and integrating it into the environment. Plus it had a cool story, impressive plot twists, and a really excellent RPG progression system that the later BioShock games largely ditched.
  7. Grand Theft Auto 3. As you can probably tell, I love open-world games, and GTA3 was a revelation to me: I finally realized that it was possible to have an open world in a game that wasn't an RPG and not set in a fantasy world. As in games like Ultima VI, I loved the unstructured fun of just wandering around, poking my head into random places, gradually building up my mental map of where things lived. To me, GTA: San Andreas is the pinnacle of the franchise, but GTA3 was the one that shocked me out of some long-held ideas about video game genres.
  8. Maniac Mansion. It's really hard to pick a single LucasArts adventure game, but this was my first exposure and the one that's stuck most firmly in my head. They had wonderful humor, baffling-yet-logical puzzles, and a deep commitment to whatever strange world they had created. I was excited to discover that the game included multiple endings, some of which I didn't find out about until years later. I also remain impressed by what they were able to do with a multiple-character "party" in an adventure game, as well as the really-well developed Ed/Meteor family.
  9. ICO. One of a handful of precious games that I value for their ability to instill a feeling of empathy in me. The game managed to do it with virtually no dialogue, but a really novel use of several other tools at its disposal (most memorably the vibrating controller, which did a surprisingly good job at simulating the pulse of a young girl you were leading by the hand). The core gameplay was solid, and the visual design breathtaking, but I'll most strongly remember the profound sense of responsibility I felt towards protecting Yorda.
  10. Shadowrun, specifically the SNES game. I had a mind-blowing epiphany moment when I was able to acquire a ticket to enter The Cage, sidled past the troll bouncer, then advanced to a soundstage, the music growing louder, as lights and pyrotechnics flashed around me, watching couples grooving on the dance floor, while Maria Mercurial stood triumphant at the front of the stage, belting out her song. It broke down the division I'd unconsciously been maintaining between the real world and the game world: games didn't have to portray fantastic otherworldly spaces and actions, they could also include aspects from our actual lives and experiences. Shadowrun was also my first-ever exposure to the cyberpunk genre; it would be many years before I continued my exploration of ICE and chrome, but it remains my baseline for grim techno-futurism.
That's it! I'm sure that if you asked me again in a year this list would shift around somewhat, but all of these are games that live near the front of my brain, ready to be invoked whenever I am complaining that some more modern game has fallen short of the high achievements of the past.

Saturday, March 26, 2011

Muse, ack!

Yay good music!

I picked up R.E.M.'s "Collapse Into Now" and have enjoyed my first few listens through it. I'm always hesitant to weigh in too strongly on an REM album. Almost without exception, they grow on me, and I hate being on record as having an opinion when I'm fairly sure that opinion will shift over time. Heck, I hated Around the Sun when it came out, and now I enjoy it... definitely towards the bottom of their discography, but even bad REM is better than most other music.

So: my two favorite bands are PROBABLY REM and Radiohead. (At any given time I'll probably be listening more to some electronic artist instead, but year after year those are the bands I keep returning to.) I've noticed that the press has a ritual any time either band releases a new album: before it arrives, they'll speculate about whether it's a "real rock album" or not, and will quote statements from the band indicating that it is. Then, once it drops, the critics will determine whether it qualifies as a "real" rock album. Their review will almost inevitably address this question, which is pretty funny, because the question of whether an album is "rock" or not will have only a tenuous connection to the critic's eventual like or dislike of the album. (As best as I can tell, something counts as a "real rock album" if it prominently features undigitized electric guitar, played quickly on more than half of the tracks.)

The cycle continues for CIN (as it apparently is for King of Limbs, though I'm trying to avoid those reviews until I can give the album its due on my own). Well, backing up a bit, Accelerate scored incredibly high on the "real rock" scale. Most of the reviews for CIN seem to think that the album "rocks" about the same quantity as Accelerate, but is overall of lower quality. When making comparisons (because everyone, including me, LOVES comparing REM albums), the albums that keep on coming up are Accelerate and Monster.

I just don't get it. Yeah, "Discoverer", the opening track, is an exciting, fist-pumping anthemic rocker of a piece. That's not really unusual, though... I don't think you can find any REM album that doesn't have at least one enthusiastic track on it. As I listened to the album, the album I found myself thinking of most often was "Out of Time," REM's gorgeously flawed bridge between the masterpieces Green and Automatic.

Like OOT, CIN is... well, maybe not always happy, but decidedly upbeat. It experiments with different moods and arrangements, not always maintaining a lot of continuity between tracks, but making a fairly coherent over-arching statement. It also expands the fold; remember how OOT had the B-52's? Well, CIN has Patti Smith (as gorgeously strong here as she was on New Adventures in Hi-Fi), Eddie Vedder (hands-down his gentlest delivery ever), and Peaches. Again, it feels a little bit messy - these voices don't always seem to fit with REM - but it's messy in an expansive, interesting way.

A couple of the songs seemed to pretty consciously evoke OOT, as well. In particular, I think "It Happened Today" has to be REM's most unabashedly joyous song since... well, since Shining Happy People. And "Blue" seems to be continuing the conversation that started twenty years ago(!!!) in "Country Feedback."

This album seemed determine to make me like it. On a few occasions I thought, "Eh, this song isn't doing it for me," only to have it surprise me. "Oh My Heart" starts a little monotonously, but then Michael gets to the second verse: "The storm didn't kill me; the government changed." BAM! Just like that, I realized that this song was a sequel to "Houston," one of my favorite songs off of Accelerate. And that made me think of the tectonic changes we've experienced in the three years since that previous album dropped. I imagined our nation cautiously crawling out from the rubble, blinking our eyes, unsteadily trying to regain our feet. It's a place of pain, but also a place of hope, where we can see a way forward. "Oh My Heart," indeed!

"It Happened Today" seemed a little too light and fluffy at first. Then they just say, "screw it," and spend most of the song clapping their hands and singing "Oh, oh, oh, whoa, whoa, oh!" I mean, c'mon! That takes guts, and I love them for it.

I think my favorite tracks come at the end, though. "Alligator_Aviator_Autopilot_Antimatter" is the one song that does sound like it could have come from Monster; like that album, it's a winking parody of larger-than-life sound. It has fun, though, especially that ludicrous guitar lick during the bridge. Every time I listen to that track I hear something else over-the-top going on. "That Someone Is You" is a brief, exultant ode; it has an oddly punk-music structure to the song, but full-on REM execution. "Me, Marlon Brando, Marlon Brando and I" carries hints of the Southern Gothic thing that REM used to do back in the late 80's. I think my favorite track on the album may be "Blue," with its discordancy, spoken-word ramblings, noisemaking... all in the service of an elegiac, mournful, quiveringly beautiful song.

I can't rate Collapse Into Now yet, but just so y'all know where I'm coming from, I figured I'd go ahead and rank all the OTHER REM albums. I should mention that this list regularly shifts depending on my mood and what I've been listening to lately.
  1.  Green
  2. Automatic for the People
  3. Murmur 
  4. Document
  5. Accelerate 
  6. Life's Rich Pageant
  7. Reveal 
  8. Fables of the Reconstruction
  9. Up
  10. New Adventures in Hi-Fi. (This album makes Out of Time look like a fully coherent and thoroughly thought-out work.)
  11. Out of Time
  12. Around the Sun
  13. Reckoning
  14. Monster

And, that's that! Man... do you realize how lucky we are to have this band? They've been releasing records for almost as long as I've been alive. How many bands out there are still releasing original material after thirty years? How many bands are making GOOD MUSIC after that long? The muse hasn't left them yet, and it's fascinating to see what a rock band with a lifetime of experience behind them is capable of producing.

Tuesday, September 06, 2005

Artists Only

I don't have any new ideas for posts, but I feel like it's been too long since I've done anything. So, here's a collection of lists.

The Five Best Video Games I've Ever Played, That I Thought Of While Sitting Here (e.g., the list would probably be different tomorrow):
  1. Grand Theft Auto: San Andreas
  2. Final Fantasy X
  3. Ultima VII
  4. Sid Meier's Civilization 2
  5. Baldur's Gate II
The Five Video Games That Have Had The Greatest Influence On Me:
  1. Castle (Old DOS game)
  2. Hero Quest / Quest for Glory I
  3. Space Quest III
  4. Ultima VI
  5. Civilization II
The Five Video Games I've Probably Spent the Most Time Playing:
  1. Dance Dance Revolution (various mixes)
  2. Civilization
  3. Civilization II
  4. The Elder Scrolls: Morrowind (And I'm not even done yet! Maybe not even halfway!)
  5. Half-Life (counting online play)
The Five Greatest Disappointments:
  1. Ultima IX
  2. Civilization III
  3. Black & White
  4. Xenosaga Episode I
  5. Return to Krondor
Five Games I Respect Greatly For Their Creativity That Are Also Fun But Don't Last Long Enough To Justify Being My Favorite Or Most Influential:
  1. Rez
  2. Ico
  3. Space Channel 5
  4. Super Monkey Ball
  5. Katamari Damacy
Idea for future posts: describe why titles made the list, especially the "biggest influence" ones.

I shouldn't wait until a later post to clarify that "Disappointment" does NOT mean something I disliked; rather, these are all games I enjoy that, except for a fatal flaw or two, would have had a shot at my Top Ten list. Except for Return to Krondor. That was just an awful game and a waste of the excellent legacy of Betrayal at Krondor.

I'll probably linkify this post in a few days.